What is Sputnik
(Spelling/Grammar) |
|||
Line 1: | Line 1: | ||
− | Sputnik is a somewhat new programming language | + | Sputnik is a somewhat new programming language I (UberFoX) made to bridge the gap between having to use 3 languages (AutoIt, PHP, Perl). |
− | The idea was to get all macro functionality of AutoIt with ease and what not of Perl with the easier | + | The idea was to get all macro functionality of AutoIt with ease and what not of Perl with the easier syntax of PHP and its' nice built-in functions. |
− | Obviously making a | + | Obviously, making a programming language or even a small scripting language is a great effort and forever ongoing! |
− | The result so far is Sputnik a language with a | + | The result so far, is Sputnik: a language with a pseudo Perl/PHP syntax with macro/keyboard/mouse/hotkey functionality of AutoIt, regexes similar to Perl, classes similar to C++, yet simplified and still pretty powerful (supporting multiple inheritance and every operator overload and casting overload), multi-threading, and ability to make GUI programs. |
− | There is still mountains to go and we are only barely | + | There is still mountains to go, and we are only barely starting with Sputnik. |
− | If you like Sputnik let me know. | + | If you like Sputnik and want to know more, let me know. |
Revision as of 21:57, 26 November 2011
Sputnik is a somewhat new programming language I (UberFoX) made to bridge the gap between having to use 3 languages (AutoIt, PHP, Perl).
The idea was to get all macro functionality of AutoIt with ease and what not of Perl with the easier syntax of PHP and its' nice built-in functions.
Obviously, making a programming language or even a small scripting language is a great effort and forever ongoing!
The result so far, is Sputnik: a language with a pseudo Perl/PHP syntax with macro/keyboard/mouse/hotkey functionality of AutoIt, regexes similar to Perl, classes similar to C++, yet simplified and still pretty powerful (supporting multiple inheritance and every operator overload and casting overload), multi-threading, and ability to make GUI programs.
There is still mountains to go, and we are only barely starting with Sputnik.
If you like Sputnik and want to know more, let me know.